As Pocket God Enters Social Gaming on Facebook, What Will It Reveal about Our Moral Character?

Tuesday, November 23, 2010 - 8:28 am

As Pocket God Enters Social Gaming on Facebook, What Will It Reveal about Our Moral Character?

Screenshot of Pocket God on Facebook
Screenshot courtesy of Mashable
The popular iPhone gaming app Pocket God, which has sold more than two million units, is making its way to Facebook. What character will this take in a social gaming atmosphere, I can only imagine. But I’m sure my newsfeed pipe will feel the constriction of arterial plaque.
If you’re unfamiliar with the game, Ben Parr of Mashable gives a good summary:

“The game focuses on giving the user god-like powers over islanders known as Pygmies. Since they obey the user’s every whim, players can be benevolent and give the Pygmies food and fire or be vengeful and summon thunderstorms, hurricanes and T-Rexes.”

I’ll admit that I’ve played this game once for a very short time. I’ll be curious to see how the player’s social circle of friends on Facebook join in, rebuke, or challenge that said friend when they see him or her be particularly vindictive or “immoral” within the confines of the game. It could be an interesting avenue for conversation about how the player exercises power. Any thoughts from more experienced social gamers?

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is the cofounder of On Being and currently serves as chief content officer and executive editor. He received a Peabody Award in 2007 for his work on “The Ecstatic Faith of Rumi” and garnered two Webby Awards (in 2005, and again in 2008). The Online News Association nominated his journalistic work multiple times in the general excellence and outstanding specialty journalism categories. Trent’s reported and produced stories from Turkey to rural Alabama, from Israel and the West Bank to Cambridge, England.

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